#include "NonPlayerCharacter.h"
#include <iostream>
using namespace std;


NonPlayerCharacter::NonPlayerCharacter(string iCharacterName
	, string iCharacterDescription
	, unsigned int iCharacterStrengthValue
	, unsigned int iCraftValue) : Character(iCharacterName, iCharacterDescription, iCharacterStrengthValue, iCraftValue)
{

}

NonPlayerCharacter::~NonPlayerCharacter()
{

}